It even continued to capture the target window when it was covered by other applications and might even be able to capture output while the window is minimised but I could not properly test that as the firestorm viewer I tried it with pauses rendering whilst minimised so the captured video paused whilst minimised but sound was still captured just fine and the video frames resumed just fine after the viewer was restored back to normal again. I have it downsizing by 50% on FireStorm 4.5 viewer in windowed mode as I type.
#Playclaw 5 plus troubleshoot overlay how to#
which natively windows media player does not know how to play! but ZOOM player does. It does support native HD AUDIO capture of both HD AUDIO Inputs AND HD AUDIO Output devices and happily captured 24bit 192,000 samples per second stereo to wav file. Doing that prevents Pla圜law from trying to overlay it's FPS counter and other stats which most of the non-game programs do not know what to do with. The list needs a scroll bar of its own! Save | Cancelĭone some more playing and have learnt some more about this programs operation, we can minimise its performance impact on the computer as a whole by black-listing all applications it lists in the Manage Profiles form that you will not want to record from that are running or are likely to run whilst Pla圜law is running.
#Playclaw 5 plus troubleshoot overlay full#
It would be easy to have even more and the way the GUI is designed it could get to a point where even full screen maximised will not provide enough space to show all the potential sources AND the very important options beneath the list of sources. means to see all the sound options we have to maximise the window especially when we have numerous enumerated potential sound sources like I do. you made it resizable BUT you forgot to enable scroll bars when the window is too small to display all the form items. Oh and another niggle with the user interface. My conclusion is the propietary downmixing routines are not as robust and flexible as the directshow downmixing filters available to the Direct-X subsytem windows media player uses. But in Zoom player there is no facility to play all tracks at the same time, so only one track at a time can be selected. AVI has one video stream and 3 audio streams with different sample rates and all played just fine in windows media player. Next I tried using all the first sound sources but disabled the downmix tracks to a single stereo track and this time it captured the AVI and all sound sources just fine.
That worked just fine, no crashes at all. This threw up a warning flag but seeing as I had so many sound sources I tried again with just the HD AUDIO speakers as sound source and none of the microphones. On my first attempt at capturing the AVI with sound failed at the moment the game generated a sound.Īnd on closing the game it threw an error and promptly crashed. I also configured its sub option to Transform to stereo and to downmix the sound sources into a single track. I had the audio capture configured to convert float to PCM ( because Pla圜law UPSCALES 8 or 16 or 24bit integer sample sizes and resumably other possibilities to 32bit floating point sample sizes for internal mixing. one mic was mono 16KHz and the other was HD audio stereo built in mic 44.1KHz. To activate Discord game overlay, open the Settings menues by clicking on the backslash icon in the middle to turn off the noti overlay.On my initial try using this to capture d1x rebirth game sound stereo 48KHz and two different microphone sources each having different sample rates and stream formats i.e.